[<<Previous Entry]
[^^Up^^]
[Next Entry>>]
[Menu]
[About The Guide]
@ <Pos1>,<Pos2> DRAW STD ICON
Description:
This command displays internal dGE icons in graphical mode. Standard
icons are resident in dGE and can be displayed at any time by simply
specifying the internal icon number.
Syntax:
@ <Pos1>,<Pos2> DRAW [STD] [STANDARD] ICON <icon>
[VECTOR] [XOR]
Arguments:
[STANDARD] or [STD] is specified to indicate that icons are to be
selected from the standard resident dGE icons.
<icon> is the icon number to be drawn from 0 to 7.
<Pos1> is the x screen coordinate from 0 to 24.
<Pos2> is the y screen coordinate from 0 to 79.
[<VECTOR>] sets the origin in length/angle format or "vector" mode.
The default origin is cartesion or "x/y" mode.
[<XOR>] sets the xor mode.
Example:
@ 10,20 DRAW STD ICON 7 // display current icon # 7
Purpose: Display one of eight standard dGE icons
Mapped Function: __DrawStdIcon() contained in GLLIBR.PRG.
dGE functions: drawicon()
Other GL UDFs: __DgeColor()
System variables: None.
System constants: None.
See Also:
See Also:
__DrawStdIcon()
This page created by ng2html v1.05, the Norton guide to HTML conversion utility.
Written by Dave Pearson